Starfield Is the Biggest Xbox Launch This Generation and Biggest New IP of the Year in Europe

Starfield Is the Biggest Xbox Launch This Generation and Biggest New IP of the Year in Europe

Today, has reported GSD (Game Sales Data) showing that Starfield has become the biggest Xbox launch this generation in Europe, beating Forza Horizon 5 in this regard. It is also the fastest-selling game based on a new intellectual property released in 2023 thus far.

As far as games released in this calendar year, Starfield is ranked fifth after Hogwarts Legacy, Diablo 4, The Legend of Zelda: Tears of the Kingdom, and Star Wars Jedi: Survivor. However, it is the only game in the Top 10 to also be available at launch on Game Pass, which of course means many more players had access to it, potentially making it far more popular in terms of access (as previously hinted by’s Chris Dring).

Position Title
1 Hogwarts Legacy (Warner Bros)
2 Diablo 4 (Activision Blizzard)
3 The Legend of Zelda: Tears of the Kingdom (Nintendo)*
4 Star Wars Jedi: Survivor (EA)
5 Starfield (Microsoft)
6 Resident Evil 4 (Capcom)
7 Final Fantasy 16 (Square Enix)
8 F1 23 (EA)
9 Dead Island 2 (Deep Silver)
10 NBA 2K23 (2K Games)

In last week’s European Top 10 chart, Starfield leads an unusual pack made mostly of old titles, including Titanfall 2 (which had a bit of a resurgence between the new patch and huge discount on Steam), Grand Theft Auto 5, Red Dead Redemption 2, Need for Speed: Heat, and Rainbow Six: Siege.

Position Title
1 Starfield (Bethesda)
2 NBA 2K23 (2K Games)
3 Titanfall 2 (EA)
4 Grand Theft Auto 5 (Rockstar)
5 Red Dead Redemption 2 (Rockstar)
6 Need for Speed: Heat (EA)
7 Tom Clancy’s Rainbow Six: Siege (Ubisoft)
8 Hogwarts Legacy (Warner Bros)
9 FIFA 23 (EA)
10 Sid Meier’s Civilization 6 (2K Games)

For its part, Bethesda Game Studios said Starfield is now the biggest launch ever for one of its own games, having registered over six million players as of September 8. We’ll likely never hear about the retail sales since Microsoft has stopped reporting that kind of data publically, but we should definitely hear more announcements when the game passes significant player milestones.

The developer is now working on the first patches, which will deliver some much-needed improvements like brightness and contrast controls, HDR calibration menu, FOV slider,
NVIDIA DLSS and 32:9 Ultrawide monitor support on PC, and an eat button for food.

Meanwhile, modders are continuing to work their magic even in the absence of the official Starfield mod tools (scheduled to be released at some point next year). PC gamers can look forward to increasing the game’s realism and expanding their shipbuilding capabilities beyond the default limits.

That’s just a tiny part of the mods and tweaks available on PC. For even more, check out our extensive list.

Written by Alessio Palumbo

This content was originally published here.